This will be our last session, I wanted to put up a few prompts for directions you might go with your new knowledge, before having a chat. Don't forget that this entire lecture series will always be available online for you to reference (remember all the creative coding links in the very first introduction lecture?), and you are always welcome to email or DM me if you have questions about anything.
The main thing I want you keep in mind today is that you can use your Swift and SwiftUI knowledge to create work, but also as a springboard to software development in general. I'd also like you to think about how you can use your new knowledge to recreate artworks from the past or to create new design systems. Those are just two approaches - what is your approach going to be? Why? What are you a geek for? It could be ANYTHING, as long as it's truly yours. Remember: ordinary+extra attention = extra-ordinary!
By the end of this lecture, you'll know more about a whole series of artists, designers and academics that might point the way for your own practices.
Rune Madsen's work on
Programming Design Systems. I want you all to become system designers. Whichever field you are in - go meta. Don't just make a project, make the tool or the system for making that project.
Tim Rodenbroeker's work
Kinetic Typography. Lots of good tutorials here - mostly writen in
Processing, but shouldn't be too hard to port to Swift.
What questions do you have for me?