Hi!
I'm going to start every lecture with a promise and an artist to reference.
I promise that by the end of this lecture you'll have thought about where you can take all this new knowledge.
The artist of the day is
Sougwen Chung. Let's take some time to look at her work.
I think alot of Sougwen's work is about the relationship between humans and machines, which is why she's perfect for today's lecture - which is on exactly those things!
The main thing I want you keep in mind today is that you can use your p5.js knowledge to create work, but also as a springboard to JavaScript development in general. I'd also like you to think about how you can use your new knowledge to recreate artworks from the past or to create new design systems. Those are just two approaches - what is your approach going to be? Why? What are you a geek for? It could be ANYTHING, as long as it's truly yours. Remember: ordinary+extra attention = extra-ordinary!
By the end of this lecture, you'll know more about:
- Zach Lieberman's Recreating The Past (RTP) course
- A source of inspiration for RTP: radicalart.info
- Max Bittker's Hand Held Course and his Constraint Systems project
- Andreas Cwervo's work on AR on the web
- Rune Madsen's work on Programming Design Systems
- Jason Webb's work on digital morphogensis and Nervous System as an example of a business built around taking inspiration from the natural world
- Jeffrey Alan Scudder's work on radical digital painting
A source of inspiration for RTP:
radicalart.info. I'm still working my way through this resource. It's amazing!
Andreas Cwervo's work on
AR on the web. Why is this interesting? I think it's a great way for the sculptors and 3D artists to distribute your work throughout the world on an unlimited scale.
Rune Madsen's work on
Programming Design Systems. I want you all to become system designers. Whichever field you are in - go meta. Don't just make a project, make the tool or the system for making that project.