Diploma in Apple Development 🍎👩🏻💻: Spatial One: Lecture 11: Drawing paths and shapes, Spatial Drawing.
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Hi!
First, don't forget to confirm your attendance using the Seats Mobile app!
Second, I'm going to start every lecture with a meditation from the fantastic
Sitting Still Like a Frog book, all read by Myla Kabat-Zinn. If you don't want to participate that's completely fine.
Next, let's watch a WWDC talk about making a spatial warning app - warning - this has advanced content, but you can handle it.
"Build a spatial drawing app with RealityKit" (33 mins)
"Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you'll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users' brush strokes."
What questions do you have for me?
See you next Term! Please review all of the content from today's lecture before then, as well as completing the following pages from the App Design Workbook:
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Page 82 of the App Design Workbook: "Refine"
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Page 92 of the App Design Workbook: "Define Personality"
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Page 95 of the App Design Workbook: "Design Icon"
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Page 99 of the App Design Workbook: "Define Tests"
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Page 101 of the App Design Workbook: "Create User Journeys"
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Page 102 of the App Design Workbook: "Define a Process"
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Page 104 of the App Design Workbook: "Plan an Introduction"
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Page 105 of the App Design Workbook: "Script" - this entire section, up to and including "Prepare"
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Between now and next term, I expect you to run your tests with users, then complete the "Validate" section on page 114, and start iterating your designs!