Diploma in Apple Development 🍎👩🏻‍💻: Coding 2: Lecture 10: Creating a spatial drawing app with RealityKit.
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👋🏻 Hi!
First, don't forget to confirm your attendance using the Seats Mobile app!
Second, I'm going to start every lecture with a meditation from the fantastic Sitting Still Like a Frog book, all read by Myla Kabat-Zinn. If you don't want to participate that's completely fine.
Let's watch this session from WWDC23: "Meet ARKit for spatial computing".
As mentioned in that session, you need to authorise your app to track hands and sense the world, here is an article about how to do that.
Let's watch this session from WWDC24: "Create enhanced spatial computing experiences with ARKit".
Next, let's watch this session from WWDC24: "Build a spatial drawing app with RealityKit". The complete source code for this app is available, but I recommend starting with reviewing this introductory visionOS sample: "Tracking and visualizing(sic) hand movement" , before moving onto this introductory visionOS sample: "Creating a 3D painting space". This last one uses Metal, is a low level library to do super optimised 3D and even ML on Apple platforms. It's beyond the scope of this course.
Thanks! As always, please review all today's content as homework.
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